package  com.songyl.patternLearn.AdapterPattern;

public class PlayerLV2 extends HighLevelPlayer {
    @Override
    public boolean relive() {
        // 复活一次
        if(this.getReliveTime()<1){

            this.setReliveTime(this.getReliveTime()+1);
            return true;
        }
        return false;
    }
}
